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Virtual Reality
Exploring the Optimal Point of View in Third Person Out-of-Body Experiences
The way human perceive their environment depends strongly on the senses they have. One of them is the natural first person view using …
Thomas Kosch
,
Robin Boldt
,
Matthias Hoppe
,
Pascal Knierim
,
Markus Funk
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The Brain Matters: A 3D Real-Time Visualization to Examine Brain Source Activation Leveraging Neurofeedback
As Brain-Computer Interfaces become available to the consumer market, this provides more opportunities in analyzing brain activity in …
Thomas Kosch
,
Mariam Hassib
,
Albrecht Schmidt
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