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Workshop on Generative Artificial Intelligence in Interactive Systems: Experiences from the Community
Generative Artifcial Intelligence (GenAI) is establishing itself in academia and industry through accessible implementations like …
Anastasiya Zakreuskaya
,
Tobias Münch
,
Henrik Detjen
,
Sven Mayer
,
Passant Elagroudy
,
Bastian Pfleging
,
Fiona Draxler
,
Benjamin Weyers
,
Uwe Gruenefeld
,
Jonas Auda
,
Waldemar Titov
,
Wendy E. Mackay
,
Daniel Buschek
,
Thomas Kosch
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DOI
"AI enhances our performance, I have no doubt this one will do the same": The Placebo Effect Is Robust to Negative Descriptions of AI
Heightened AI expectations facilitate performance in human-AI interactions through placebo effects. While lowering expectations to …
Agnes M. Kloft
,
Robin Welsch
,
Thomas Kosch
,
Steeven Villa
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DOI
3DA: Assessing 3D-Printed Electrodes for Measuring Electrodermal Activity
Electrodermal activity (EDA) reflects changes in skin conductance, which are closely tied to human psychophysiological states. For …
Martin Schmitz
,
Dominik Schön
,
Henning Klagemann
,
Thomas Kosch
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DOI
Closing the Loop: The Effects of Biofeedback Awareness on Physiological Stress Response Using Electrodermal Activity in Virtual Reality
This paper presents the results of a user study examining the impact of biofeedback awareness on the effectiveness of stress …
Jessica Sehrt
,
Ugur Yilmaz
,
Thomas Kosch
,
Valentin Schwind
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DOI
Evaluating Interactive AI: Understanding and Controlling Placebo Effects in Human-AI Interaction
In the medical field, patients often experience tangible benefits from treatments they expect will improve their condition, even if the …
Steeven Villa
,
Robin Welsch
,
Alena Denisova
,
Thomas Kosch
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DOI
Improving Electromyographic Muscle Response Times through Visual and Tactile Prior Stimulation in Virtual Reality
Electromyography (EMG) enables hands-free interactions by detecting muscle activity at different human body locations. Previous studies …
Jessica Sehrt
,
Leonardo Ferreira
,
Karsten Weyers
,
Amir Mahmood
,
Thomas Kosch
,
Valentin Schwind
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DOI
The Illusion of Performance: The Effect of Phantom Display Refresh Rates on User Expectations and Reaction Times
User expectations impact the evaluation of new interactive systems. Increased expectations may enhance the perceived effectiveness of …
Esther Bosch
,
Robin Welsch
,
Tamim Ayach
,
Christopher Katins
,
Thomas Kosch
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DOI
Intelligent Music Interfaces: When Interactive Assistance and Adaptive Augmentation Meet Musical Instruments
The interactive augmentation of musical instruments to foster selfexpression and learning has a rich history. Over the past decades, …
Thomas Kosch
,
Andreas Wei\ss
,
Jordan Aiko Deja
,
Snehesh Shrestha
,
Matthias Hoppe
,
Andrii Matviienko
,
Karola Marky
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DOI
Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire
Current research in Mixed Reality (MR) presents a wide range of novel use cases for blending virtual elements with the real world. This …
Christopher Katins
,
Paweł W. Woźniak
,
Aodi Chen
,
Ihsan Tumay
,
Luu Viet Trinh Le
,
John Uschold
,
Thomas Kosch
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DOI
Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays
Francesco Chiossi
,
Yannick Weiss
,
Thomas Steinbrecher
,
Christian Mai
,
Thomas Kosch
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DOI
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