News
People
Teaching
Theses
Publications
Contact
Paper-Conference
Interactive Worker Assistance: Comparing the Effects of Head-Mounted Displays, In-Situ Projection, Tablet, and Paper Instructions
With increasing complexity of assembly tasks and an increasing number of product variants, instruction systems providing cognitive …
Markus Funk
,
Thomas Kosch
,
Albrecht Schmidt
PDF
Cite
DOI
Investigating Screen Shifting Techniques to Improve One-Handed Smartphone Usage
With increasingly large smartphones, it becomes more difficult to use these devices one-handed. Due to a large touchscreen, users can …
Huy Viet Le
,
Patrick Bader
,
Thomas Kosch
,
Niels Henze
PDF
Cite
DOI
motionEAP: An Overview of 4 Years of Combining Industrial Assembly with Augmented Reality for Industry 4.0
With our society moving towards Industry 4.0, an increasing number of tasks and procedures in manual workplaces are augmented with a …
Markus Funk
,
Thomas Kosch
,
Romina Kettner
,
Oliver Korn
,
Albrecht Schmidt
PDF
Cite
The Brain Matters: A 3D Real-Time Visualization to Examine Brain Source Activation Leveraging Neurofeedback
As Brain-Computer Interfaces become available to the consumer market, this provides more opportunities in analyzing brain activity in …
Thomas Kosch
,
Mariam Hassib
,
Albrecht Schmidt
PDF
Cite
DOI
UbiBeam++: Augmenting Interactive Projection with Head-Mounted Displays
Interactive tabletops or projections became widely utilized in schools, museum exhibitions or conference rooms to teach and illustrate …
Pascal Knierim
,
Markus Funk
,
Thomas Kosch
,
Anton Fedosov
,
Tamara M\"uller
,
Benjamin Schopf
,
Marc Weise
,
Albrecht Schmidt
PDF
Cite
DOI
A Benchmark for Interactive Augmented Reality Instructions for Assembly Tasks
With the opportunity to customize ordered products, assembly tasks are becoming more and more complex. To meet these increased demands, …
Markus Funk
,
Thomas Kosch
,
Scott W. Greenwald
,
Albrecht Schmidt
PDF
Cite
DOI
Towards an Optimal Viewpoint in Third-Person out-of-body Experiences
Human vision underlies natural constraints. Field o f view, perceived wavelength, angular resolution, o r perspective are just a few. …
Robin and Hoppe, Matthias and Kosch, Thomas and Funk, Markus and Knierim, Pascal and Pfleging, Bastian and Henze, Niels Boldt
PDF
Cite
«
Cite
×